fortokyo.blogg.se

Fallout 3 dogmeat armor
Fallout 3 dogmeat armor










fallout 3 dogmeat armor

Spoilers at the bottom has a way to get all 3 items. Please note: to switch from the CRAFT to non-crafting versions, or vice versa, you must first strip Dogmeat naked so he's the normal unarmored unpacked dog. : Try out different dog Furs made by Watersmoon, compatible with this mod! Dogmeat and other textures *****Texture problems?***** Try Archive Invalidation Invalidated Crafting version REQUIRES the CRAFT) mod. Now also has packs, dog whistle, sneak/non-aggressive mode, and assignable home (instead of just vault 101). 2 versions: one where you craft the armor, one where you buy it. It can be put on or removed from him in-game through dialog. Leather piecemeal scrap armor, in wasteland style, for Dogmeat.

  • Possible compatibility patch for Phalanx.
  • Full compliance with Broken Steel "Puppies!" perk.
  • Compatibility patch for Wasteland Whisperer.
  • Changing parts of the dogs to a template system to better support compatibility patches with other mods.
  • Separating the CRAFTing system into an optional plugin to simplify maintaining the mod.
  • Optional different (smaller/more sleek) packs mesh.
  • fallout 3 dogmeat armor

  • Finish implementing support for multiple wearables for Dogmeat.
  • Rewrite of all the underlying scripting to use a simplified system of a token to track current Dog version.
  • WIP: Major re-write / 2.0 A few weeks out.
  • Fixed the bug where Sneak mode would override the Wait command.
  • Added a 200 pound weight limit to his inventory.
  • fallout 3 dogmeat armor

  • FINALLY added Voice to his new dialog and to armored/pack dog.
  • Fixed the BIG bug where he goes hostile on any hit!!!.
  • Companion Commander - COCOA by vivanto (used to be "companion rectangle") now has a Dogmeat Leather Armor compatibility patch.įixed bug in no-crafting version only where dialog to add armor/packs wasn't present.įixed bug in no-crafting version only where schematics instead of items were given to vendors.įixed bug with 1.8.1 pack mesh wrong path.įixed a bug with 1.8 where dog inventory from pre-1.8 was not on the dog.
  • Rain the windflower did a great job implementing all those features. Can be used alongside Dogmeat Leather Armor. (no actual file updates, just a some news)
  • Toned down health and damage gained per level.
  • Re-coded the back-end scripting from scratch it can now accomodate any number of armors (in 3 "slots", armor (leather, vaultsuit, radsuit, naked) pack (pack, naked) collar (scarf, naked), can add more to each slot quite easily.
  • This will cancel Wait mode and Sneak mode, plus if you fire him (told him to go home/vault 101), it will re-hire him if within the same cell or within 10000 units outside.
  • Gave him a non-aggressive "sneak" mode (though he isn't terribly stealthy, he will hang back from you and not attack until attacked first).
  • Can also reset it to V101, or set again any time.
  • Made his "home" assignable (instead of going to Vault 101) it will be set wherever you are when you set it.
  • They can be used with armor, or without armor.












    Fallout 3 dogmeat armor